Simpsons Hit And Run Level 3 Bonus Mission

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< The Simpsons: Hit & Run

This is a sub-page of The Simpsons: Hit & Run.

Hit & Run The Simpsons series. GCN, PS2, Xbox, PC. Full-game Leaderboard Level Leaderboard View all Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7. Category Extensions Guides Discord Streams Resources Forum Statistics Modifications. Moderated by: L i.

Inside the game files, there are a number of models that go unused for unknown reasons.

Internal NameImageDescription
franke_mUnused model for a male child pedestrian intended to spawn in Level 7. He shares his quotes with male children found in Level 1 to Level 6.
askinn_mUnused 3D model of Agnes Skinner. Possibly meant to be a passenger in Skinner's Sedan (replacing the low-poly model of her present in the vehicle) however more likely meant as a pedestrian, as she has unique quotes for being hit, avoiding a car, and being kicked.

Using a cheat code, the player can cycle through every character model to allow them to play as any character in any level.

In the PC version, hold F1 and press Down Arrow, Down Arrow, Down Arrow, Left Arrow in the options menu.

In the US GameCube version, enter the below Gecko code then press B during gameplay:


  • 4Console Exclusive Files

Simpsons Hit And Run Level 3 Bonus Mission Viejo

gaghomer

A model similar in appearance to Homer's Road Rage model, with a few subtle changes (no hair at the back of his head, a tongue and some teeth) intended for use on the title screen, as seen in early screenshots. This model is also found amongst the Main Menu models, which evidences this.

Podium

A podium, presumably intended for the bonus game.

Pedestal

An early version of the pedestal featured in the game.

Console Exclusive Files

Certain unused files can only be found inside the console versions of the game, as opposed to the PC version.

carbox.p3d

Mission

A box, presumably for holding cars. The use of this box is unknown, however it is placed inside Level 6's files. Interestingly although it is inside the console versions it uses the file format of the PC version.

Placing it in game shows it to be incomplete. It has no animations on it at all. Other than that it works fine.

chaps.p3d

A pair of chaps, meant for use in the Level 7 bonus mission Flaming Tires. It does not seem to match Burns' character but does fit Smithers' character, so the mission may have originally involved collecting items for Smithers as well.

bbook.p3d

A phone book, again meant for use in Flaming Tires.

chat.p3d

A miner's helmet, again meant for use in Flaming Tires. Like chaps.p3d it doesn't match Burns' character.

Retrieved from 'https://tcrf.net/index.php?title=The_Simpsons:_Hit_%26_Run/Unused_Models&oldid=715120'
Level 5
Level 6
Level 7
Level 6

Level Information
Game:The Simpsons: Hit & Run
Number: 6
Playable character(s):Bart
Main location:Springfield, Springfield Squidport


The contents of this article or section are considered to be non-canon and therefore may not have actually happened or existed.

This is the sixth level of the game where Bart is the playable character, set in the Springfield Squidport in the hours before the night ends.


  • 1Plot
  • 2Bonus Mission

Plot[edit]

Going to the Lu[edit]

Bart talks to Apu about the aliens' plan, but he resigns, so he talks to Otto, who is taking the kids to Krustylu Studios for the tour, so they get into the School Bus and they collect the kids and take them there.

Getting Down With the Clown[edit]

Bart then talks to Barney in a cadet uniform and finds out that Krusty is in the Springfield Squidport and Bart must get there before Krusty's Limo and he follows a Movie Truck to the Observatory and then he races the limo to the Springfield Squidport. Talk to Krusty to start the next mission.

Lab Coat Caper[edit]

Bart then talks to Krusty and he follows Professor Frink to the observatory to find out more information about the alien invasion. Talk to him inside the observatory to start the next mission.

Duff for Me, Duff for You[edit]

Bart talks to Professor Frink and finds out that the ray guns are in the Duff Trucks, so he goes to the brewery and hits the Duff Truck to collect the ray guns, then he returns to the brewery and gets a ray gun as a proof.

Full Metal Jackass[edit]

Bart talks to Principal Skinner and he confiscates the ray gun, so he has to destroy his car and re-take the ray gun. Head over to Krustylu Studios for the next mission.

Simpsons

Set to Kill[edit]

For this mission, you will need the Globex Super Villain Car, purchase it from Kearney at the Krustylu Studios entrance for 600 coins.Bart talks to Krusty and tells him to destroy the ray gun stands, and he does so, using the Globex Super Villain Car before returning to Krusty at Krustylu Studios and then Bart tells him that he destroyed the ray gun stands and Krusty saw the Aliens at the Duff Brewery.

Kang and Kodos Strike Back[edit]

Bart tells Homer that the Aliens are at the brewery, and he says that it's Duff's worst disgrace since Duff Ice, so they use the 70's Sports Car and must get there before the Aliens escape in their Black Sedan. When they get there, Kang and Kodos tell Homer and Bart that Foolish Earthlings are raising their ratings as they've spread out even more cola through the water supply and it reached the Springfield Cemetery and the zombies will rise from the dead.

Bonus Mission[edit]

Milking the Pigs[edit]

Talk to Snake and he wants Bart to destroy Chief Wiggum's car and collect the evidence, and later a milk truck. He'll later reward you with his car, the Bandit.

Gallery[edit]

Mission
  • Map of the level

  • Labelled map


The Simpsons: Hit & Run
Levels
Level 1Level 2Level 3Level 4Level 5Level 6Level 7
Characters
HomerBartLisaMargeApuNon-Playable characters
Vehicles
Pink SedanHonor RollerMalibu Stacy CarCanyoneroPontiac Firebird70's Sport Car
Locations
Evergreen TerraceDowntown SpringfieldSpringfield Squidport
Others
References/TriviaAppearancesExtrasCreditsQuotesCards